Re: Pointer work around
- Posted by "Krepps, K" <kkrepps at ALINK.COM> Jan 07, 1999
- 498 views
The version of Doom I would like to port in a Linux version that seems to be written almost entirely in C, so I don't think I have to worry about pointers and dynamic memory. You still might, C has pointers not just C++. -----Original Message----- From: Euphoria Programming for MS-DOS [mailto:EUPHORIA at LISTSERV.MUOHIO.EDU]On Behalf Of Paul Martin Sent: Thursday, January 07, 1999 10:47 AM To: EUPHORIA at LISTSERV.MUOHIO.EDU Subject: Pointer work around Hello all, I still kinda interested in porting Doom to Euphoria, and overwhelming response was that pointers would pose a problem. Well I've enclosed a short C++ program that uses pointers and a ported Euphoria version. I was wondering if some of you who know C or C++ and Euphoria would mind taking a look at it, and determine if this would work in a larger port like Doom. The version of Doom I would like to port in a Linux version that seems to be written almost entirely in C, so I don't think I have to worry about pointers and dynamic memory. Thanks Paul Martin