Re: Doom Port
- Posted by Adam Weeden <SkaMan325 at AOL.COM> Jan 05, 1999
- 398 views
I've tinkered with the doom source code before so here are a couple tips: 1) Leave all the *.asm files alone, those will be the easiest to port if u download asm.e. 2) Avoid anything object oriented (It works well in C++, but not in Euphoria). 3) Have fun with it (take certain liberties if u have too). Good Luck, Adam Weeden