Re: Palette Cycling Problem

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>This is the one I decided to go for.
>It works really fast, but it creates black flickering horizontal
>lines on the screen. Is my video card too slow? Wrong driver?
>The delay loop helps, but by the time you get it slow enough
>to kill the lines it's too slow again.
>Is there some slight change which might fix it?


You need to wait for the wait-retrace.. a litle piece of code, that waits
until the screen is blit to your videocard. You stick that code, right
before you update the screen after ll others things you handle in every
frame.
It will appear slower, however what you are really doing using wait-retrace
is make sure, the screen 'keeps' up to you speed. (in other words you slow
down, because the screen will otherwise mis an action you have done)

I'm sure some one still has the machine code wait-retrace routine on their
clipbord.
Most alternative graphics engine have it either built-in or provide it
through some routine.

Ralf

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