converting (Neil's) rgb formt
- Posted by Talvitie <smtoa at SAUNALAHTI.FI> Oct 10, 1999
- 433 views
I now have texture mapping somewhat done, but I'd need to load 24-bit = images for testing purposes. I use Neil for this, but how may I change the neil's #RRGGBB format into = mine {#RR,#GG,#BB} backwards it goes like this: rgb=3D {100,100,100} neilrgb=3D rgb[1]*65536+rgb[2]*256+rgb[3] but what should I do here: neilrgb=3D6579300 rgb=3D ????? --Talvitie