Re: 3D Texture Mapping
- Posted by Roderick Jackson <rjackson at CSIWEB.COM> Apr 22, 1999
- 326 views
Hi Gwen, I'd say your best bet is to use the texture-mapping routines that Mark = used in his 3D demo. Unless he moved it, it should still be on his site = at: http://www.angelfire.com/wa/nitrogen2000/index.html You might be able to apply the algorithm to your needs, or just modify = it. If you have trouble, hopefully Mark can offer help. Rod Jackson ---------- From: Gwena=EBl Joret[SMTP:mb11363 at TVD.BE] Sent: Thursday, April 22, 1999 4:54 PM To: EUPHORIA at LISTSERV.MUOHIO.EDU Subject: 3D Texture Mapping Hi there ! I'm playing with 3D stuff in Eu, and I want to do texture mapping. Does anyone know how to do that ? I read a lot of docs on the Net, But = all exemples are in C (and I'm not a C guru...). I know that there are a lot = of way to do Texture Mapping, apparently Affine Texture mapping is very = good. my true problem is that I don't know how to do the scanlines to fill a Triangle with a texture (or just with a single color). Thanx in advance ! (and sorry for my bad english...) Gwena=EBl