Re: 3D Texture Mapping

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Hi Gwen,

I'd say your best bet is to use the texture-mapping routines that Mark =
used in his 3D demo. Unless he moved it, it should still be on his site =
at:

 http://www.angelfire.com/wa/nitrogen2000/index.html

You might be able to apply the algorithm to your needs, or just modify =
it. If you have trouble, hopefully Mark can offer help. smile


Rod Jackson

----------
From:   Gwena=EBl Joret[SMTP:mb11363 at TVD.BE]
Sent:   Thursday, April 22, 1999 4:54 PM
To:     EUPHORIA at LISTSERV.MUOHIO.EDU
Subject:        3D Texture Mapping

Hi there !

I'm playing with 3D stuff in Eu, and I want to do texture mapping.
Does anyone know how to do that ? I read a lot of docs on the Net, But =
all
exemples are in C (and I'm not a C guru...). I know that there are a lot =
of
way to do Texture Mapping, apparently Affine Texture mapping is very =
good.
my true problem is that I don't know how to do the scanlines to fill a
Triangle with a texture (or just with a single color).

Thanx in advance ! (and sorry for my bad english...)

Gwena=EBl

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