Re: Exotica, DirectX & Neil
- Posted by David Guy <dguy at MINDSPRING.COM> Sep 15, 1999
- 343 views
On Wed, 15 Sep 1999 12:26:57 -0400, Pete Eberlein <xseal at HARBORSIDE.COM> wrote: >And now some questions... in the DirectX world, what do they call the >routine that blends a source image with the destination surface at 50%? And >what do they call the routine that adds the color values of two images >together? The reason I ask is because I'm introducing routines that do this >for Neil2 and I wanted to name them something that people will understand. > Hi, As of DX 6.1, DirectDraw provides no means of blending two images/surfaces in any way (other then simple color keying), though I belive, such capablities are included in DX 7.0 (I may be mistaken.) If you want to have DX <= 6.1 blend images, you have to use Direct3D: Setup one or both images as textures, and then blend away! Hope this helps, David