Re: Any ideas

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Chris Bensler wrote:

> I'm itching to code, but I have no ideas. I'm sure I could think of
> something, but what's the point if no one will use it. Thus I turn to you.
> Is there anything that you would like to see for euphoria? Preferably
> graphics/game oriented, but I'll accept any ideas. My skills are limited,
> but I'll tackle anything worthy.
> Maybe you're working on something and could use an extra brain to relieve
> some of the workload.
>
> P.S.
>     Has anyone downloaded my ExotixaX lib? I'd like to get some feedback,
> good or bad(especially bad, that's the most useful). I won't code another
> word for it until I do.
> How will I know what to fix/modify/add/junk if no one tells me.
>
> Also, if you did DL it, and your a registered euphoria user, PLEASE vote
> for it. I'm dirt poor and I need those votes so I can register too! THANX
> FOR YOUR SUPPORT :)
>
> --Chris Bensler

I know some things I would love to see:
 A platform independant windows library (not dos, just windows/x11) - ie, use
the same function calls to do the same things regardless of the platform ,so
you could write platform independant programmes. All this would need would be
to create a library that wraps both Win32lib and the X windows library (on
the contrib page) together. I am considering doing this myself as well as
adding in other platform independant routines like converting paths, copy,
move/rename, delete, etc.
  Also, if you are into games, I have a suggestion for a programmers game
(also considering this for myself): Basically, the user starts off with a
'bot'. That bot can have 1-50 banks, each with user written code in it. Once
started, the bot follows the code, starting in bank one. It's basic aim is to
build the 2d structure specified in it's memory. It can do this by creating
other bots (with whichever banks it likes, you can make specialised bots) and
gathering materials to build the structure (and of course building it). I
think I will do this myself shortly. It would be similar to RoboCom
http://www.cyty.com/robocom with building instead of trying to wipe the
opponents code out.

Nick

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