Re: Is there a good Windows or cross-platform Euphoria IDE?

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ghaberek said...
elias_maluko said...

What if, instead of adopt an external API we create a backend agnostic high level euphoria GUI API? If it use IUP, WXWidgets, QT etc under the hood, it dont matter. The API will be the same, and controled by us, the euphoria guys. No need to check docs in alien languages.

But isn't that what IUP, wxWidgets, and QT already provide? They're abstracting the native GUI for each platform (Win32, GTK+, Cocoa, Motif, etc.) so that the programmer only has to deal with a single cross-platform interface. Abstracting these toolkits into a single unified toolkit seems redundant to me.

-Greg

Sure. But wrap giant libraries like WxWidgets or QT, provide documentation and keep it updated seems harder than create a simple High level API (look the link of HUG). Provide a 1 to 1 wrap (c/cplusplus to euphoria) and wait the euphoria programmer look for documentation in a C manual is not a wise option to me.

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