Re: question about liballeg.a

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jimcbrown said...

I vaguely remember that someone had written a library called eu_engine or somesuch that wrapped svgalib on linux and allows graphics support through that.

That should still work. A better option would be a port of eu_engine to run under graphapp or EuGTK to allow simulating graphics functions with X11.

mattlewis said...
bernie said...

My thought is this; code from liballeg.a could be used to allow
EXU to run in the Linux frame buffer with mouse and graphics capabilities.

Sounds good. Get on it. smile

Matt

Jim:
I wrote eu_engine

The svgalib is no longer supported.

I already have written pure euphoria code and tested it to run directly
( without using third-party code ) in the Linux-Frame buffer.

The only problem I have now is not having frame-buffer mouse support.

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