1. exe files and more mod players.
- Posted by Tuxedo Mask <nitrogen at XTRA.CO.NZ> Oct 26, 1997
- 698 views
> What Mike proposes, is possible with .com files, I think. Assemblers can > produce .com files, but I don't know if C(++) or other compilers can. But= > > in that case a system() call from Euphoria would still be preferable. > > Ad_Rienks at compuserve.com i made my exe program into a com file with debug, but it still doesn't work when i try to call() it from euphoria. I think i'll just forget it anyway. the reason why i cant use system() is because it is a mod player and my game wouldn't be too happy making a system call every time it needs to update the sound buffer and nore would the mod player. I found a REALLY simeple C++ mod player yesterday, its anly a couple of hundred lines. does anyone want to atempt porting it to euphoria?? I had a go at it it but my version looks a bit sick ;) I don't quite know enough about c yet. --Mark Honnor; --------------