1. exe files and more mod players.

> What Mike proposes, is possible with .com files, I think. Assemblers can
> produce .com files, but I don't know if C(++) or other compilers can. But=
>
> in that case a system() call from Euphoria would still be preferable.
>
> Ad_Rienks at compuserve.com

i made my exe program into a com file with debug, but it still doesn't
work when i try to call() it from euphoria.
I think i'll just forget it anyway.

the reason why i cant use system() is because it is a mod player and my
game wouldn't be too happy making a system call every time it needs to
update the sound buffer and nore would the mod player.

I found a REALLY simeple C++ mod player yesterday, its anly a couple of
hundred lines. does anyone want to atempt porting it to euphoria?? I had
a go at it it but my version looks a bit sick ;) I don't quite know
enough about c yet.

--Mark Honnor;
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