1. Re: portability, game machines etc.

Are you talking about creating an OS or something like a synthetic machine layer
(like java or if anybody recalls the z-machine used by infocom to make all those
text adventures that worked across platforms)? Basically you create a language/os
that runs on this synthetic machine then all you have to do is write an emulator
to run the synthetic machine on each platforms. It interprets something akin to
bytecode or some language files so you could use the same language/bytecode
regardless of the machine.

BTW, Whatever happened to the Euphoria OS project? I really can't see how Eu can
be an OS -- it's just a programming language specification with some interpreters
to run it -- but I'm curious how people were trying to embed it as an integral
part of the system.

Chuck

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