1. drawBitmap() in Win32Lib
Hello again,
My next problem is just a bells 'n whistles issue.
What I am trying to do is create an image within a window that graphically
describes some variable. You could think of it as a meter like you'd see on
a stereo-equalizer, or whatever. Currently, I'm defining 41 very-small
bitmaps using loadBitmapFromFile(), and then putting all the handles into
a sequence. This way I can say:
drawBitmap(WINDOW, sequence_of_handles[variable_to_represent], x, y)
It is fast, and works just fine, but I don't like having 41 little bitmaps
in a directory just taking up space. Is there a way to store all the
bitmap information to sequences, or something like the 'Resource Binder' in
the archive that will work with drawBitmap()? I'd be perfectly happy to
have a 250K include file which just stores the binary data for all those
bitmaps as opposed to a bunch of tiny little 5K images.
Thank you once again,
Brian
bjackson at 2fargon.hypermart.net
2. Re: drawBitmap() in Win32Lib
Wouldn't it be easier to just draw a generic bitmap control.
and then adding the parts that change on each control ??