1. C help...
- Posted by bonn ortloff <kc7yrh at HOTMAIL.COM> Dec 20, 1998
- 378 views
Hi all! I posted, like a week ago, on tips with how to port C to Euphoria, and I got no answer... wah. I'm trying to port to Euphoria, a game engine called Genesis3D, by Eclipse Entertainment, which is in C. you can find it at Genesis3D.com. Anyway, I really wanna port this so I can program to this engine, in a language I already know, and know well. Yes, I am a rare one to reply here, but I am here... I just rarely see anything i'd be so interested in as to reply. (random numbers, wrappers, splitting, contests on the best return, or something like that, etc) Not to say that this list is boring, (its quite concise, ever since Nick, or whus his face, left) but theres nothing I would be all that interested in... i'm here for information... not contests... :) Thanx in Advance... ===>=>"LEVIATHAN"<=<=== ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com
2. Re: C help...
- Posted by Lucius Hilley III <lhilley at CDC.NET> Dec 20, 1998
- 356 views
On Sun, 20 Dec 1998 11:34:28 PST, bonn ortloff <kc7yrh at HOTMAIL.COM> wrote: >Hi all! > > I posted, like a week ago, on tips with how to port C to Euphoria, and >I got no answer... wah. > Porting from one language to another is in theory pretty simple. It is just a matter of translation. However, To convert from one to the other requires at the least some working knowledge of both languages OR Heavy, understandable documentation on either or both. Unfortunately, The only tip that I can give on porting C code into Euphoria is to just do it, OR find someone to do it for you. Any other help and I would be actually doing it for you. Since I don't have a strong knowledge of C and I am not interested in learning C, I am not willing to attempt to port the code for you. PS: If you don't know anything about C, I can give you one other tip. Pointers are very difficult to work with. Good luck handling any pointers that you come across. >I'm trying to port to Euphoria, a game engine called Genesis3D, by >Eclipse Entertainment, which is in C. you can find it at Genesis3D.com. > >Anyway, I really wanna port this so I can program to this engine, in a >language I already know, and know well. > >Yes, I am a rare one to reply here, but I am here... I just rarely see Just as it should be, The fact that you don't reply often is not relevant. >anything i'd be so interested in as to reply. (random numbers, wrappers, >splitting, contests on the best return, or something like that, etc) Not >to say that this list is boring, (its quite concise, ever since Nick, or >whus his face, left) but theres nothing I would be all that interested >in... i'm here for information... not contests... :) > >Thanx in Advance... > >===>=>"LEVIATHAN"<=<=== > >______________________________________________________ >Get Your Private, Free Email at http://www.hotmail.com _________________________ Lucius L. Hilley III lhilley at cdc.net http://www.cdc.net/~lhilley http://www.americanantiques.com http://www.dragonvet.com _________________________
3. Re: C help...
- Posted by David Cuny <dcuny at LANSET.COM> Dec 20, 1998
- 358 views
Bonn Ortloff wrote: > I posted, like a week ago, on tips with how to port C > to Euphoria, and I got no answer... wah. The short answer is, you need to be able read C to port from C. Once you understand how the code works, you translate it from on idiom to the other. For example, it would make sense to use sequences in Euphoria instead of C's pointers and structures. If you are instead trying to communicate to a DLL written in C, take a look at Win32Lib. It needs to communicate with Win32, which requires C data structures. As a result, I've got a bunch of tools that make it easy to create, read and write C data structures. Hope this helps. -- David Cuny
4. Re: C help...
- Posted by Greg Phillips <i.shoot at REDNECKS.COM> Dec 20, 1998
- 339 views
- Last edited Dec 21, 1998
Just a quick note.... porting C to Euphoria is extremely hard, even with a (barely) workable knowledge of C, and probably impossible if you've never coded in C before. I tried to port a relatively simple little race car game (nothing special, not a complex game at all), from C to Euphoria, and let me tell you, it's absolutely evil..... There are no nice little sequences in C, like in Euphoria, and good luck trying to figure out how pointers work, and how exactly those little beasts can be ported. I gave up on the project. I think I almost had it working... but in the long run, it's probably far easier to write the damn thing you're trying to port yourself. At least until someone comes out with C2Eu. Maybe when I become a C guru with a degree in compsci, and a master of Euphoria, I might wanna undertake the task of writing a translator. So if you wanna wait 10 years or so, I might have something for ya. Greg -- Greg Phillips i.shoot at rednecks.com http://euphoria.server101.com -- Useless fact of the day: The most worldwide spoken language is Mandarin Chinese
5. Re: C help...
- Posted by bonn ortloff <kc7yrh at HOTMAIL.COM> Dec 21, 1998
- 369 views
Hi! I got a... nice amount of replys, and it helps... and i've decided to do one thing... eheh... Try to get more knowledge of C... and try coding into it... Oh boy... this'll take me a while... Hang on... :) ===>=>"LEVIATHAN"<=<===, listening to Bad Religion, 21st Century Digital Boy. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com
6. Re: C help...
- Posted by Adam Weeden <SkaMan325 at AOL.COM> Dec 21, 1998
- 349 views
- Last edited Dec 22, 1998
I'm experienced in C/C++ and would like to help you with any port.