1. Palette's Again.

I wrote : "I decided to make my own palette and leave the last 64 free to
play with as a dynamic palette, but since in euphoria palette manipulation
is one or all I haven't used it."

Irv replied : "I don't understand the one or all... I have been setting the
last 32 colors to shades of blue to make a neat gradated title-bar, without
changing any of the others."

The idea was that along you had 64 colours to be unigue to each image, so if
you were in a game each screen could have 64 colours to play with to make it
nice. It wouldn't cause a rewrite of the whole pallete nor a palette lacking
a vital colour. It was a way of adding flexibility to the 256 colour limit.

Oh and the std palette is 16 cga, 16 grey, but it's then not 243 colours
(3^5) as that's too many. But the colours are still mathematically designed
to give the greatest variety.

--------------------
Sincerely,
Mathew Hounsell

Mat.Hounsell at MailExcite.Com




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