1. What I got so far..

--------------1FF74501B503FE386049D3A2

this is the code for my test program. It's used on my communicator 4.0
640 screen. I attached a small jpg of the picture. The best plan of
action I think
is to add code that will read the screen buffer when a new window
is opened and then mix it with a
pixmap already loaded, choosing the tranparency color to match what
is set in my 3-D objects color in dispaly/appearence settings. then
remember that
new pixmap and write it to the screen once a second. But I'm not sure of
the
code to use to use a windows timer (my loop has got to go.. :P ) Can
anyone
give a sample code that will help to pause my program. Here's what I got
so far:

------code------



include win32lib.ew

atom  hBitmap


hBitmap = loadBitmapFromFile( "c:\\myware\\fairy.bmp" )


procedure timmy()
 drawBitmap( Screen, hBitmap, 0, 1 )


for i = 1 to 15500000 do
end for
timmy()
end procedure


timmy()

------end code------

Picture below:



--------------1FF74501B503FE386049D3A2

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2. Re: What I got so far..

Timmy,

If what you have so far works, here's a thought as to how to use a timer in
it:

--[*** UNTESTED CODE ***]

include win32lib.ew

atom  hBitmap

hBitmap = loadBitmapFromFile( "c:\\myware\\fairy.bmp" )

constant aScreenTimer = 1 -- can make more than one timer, if you need/want

setTimer( Screen, aScreenTimer, 1000 ) -- trigger every 1000 milliseconds

procedure onTimer_Screen()
  drawBitmap( Screen, hBitmap, 0, 1 )
end procedure

onTimer[Screen]   = routine_id( "onTimer_Screen" )

Dan Moyer

-----Original Message-----

<snip>
>But I'm not sure of
>the
>code to use to use a windows timer (my loop has got to go.. :P ) Can
>anyone
>give a sample code that will help to pause my program. Here's what I got
>so far:
>
<------code------

include win32lib.ew

atom  hBitmap

hBitmap = loadBitmapFromFile( "c:\\myware\\fairy.bmp" )

procedure timmy()
drawBitmap( Screen, hBitmap, 0, 1 )

for i = 1 to 15500000 do
end for
timmy()
end procedure

timmy()

------end code------

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