1. Re: Loading fonts with EE
- Posted by Ralf Nieuwenhuijsen <nieuwen at XS4ALL.NL> Dec 15, 1997
- 540 views
- Last edited Dec 16, 1997
>Do I hear that people are using EE in GRAPHICS mode? Please say it isn't >so! No offcourse not. Althrough It would be possible if you would be using any of the new graphics engines. OK Mode19 is bad quality, but 400*300 or 600*400 ModeX sounds very good. >You should be able to bind EE and then run it from wherever - assuming you >are in text mode, which is really the only way you would want to be using >the program. Yes, but the *DOS* font doesn't work then!! The nice new dos font doesn't work, and if it isn't binded, it will crash anyway: Unable to find *.e >The graphics stuff is added for people that want to add GUI dialog boxes to >their programs. The only reason you would want to run the editor in >graphics mode is to see what the GUI looks like. It's a nice place to >visit, but you really don't want to live there. For one thing, the MLE >(Multi-line edit) is the most expensive control, CPU-wise. The editor is >essentially a full-screen MLE. Even on a Pentium, it's SLOW! Use a real graphics engine, yes, I know, I've seen your code, it does a lot optimizations itself, but still, it can't beat Pete's ASM or Micheal ASM. >Ralf, checking the directory is a fine idea, BUT I really don't want to >encourage people to use the editor in graphics mode, so I'm not going to >implement it. Besides, you could probably just include the path in the font >load routine, instead of doing it the "hard way". Yes, but with the implentation I told you you can can also work with .ini files in the future and more stuff like that. >Somewhere on my "to do" list is adding the new 2.0 words into the syntax >coloring routine. I'm buried with other stuff, so I don't expect to be able >to produce much until after the holidays. This should be so hard, should it ? Just change a constant.. Ralf