1. sound problems

Can anyone give me any ideas/theories as to why my Ecstacy sound system
hangs the computer when tick_rate() is used? I've been trying to work it
out, but no luck. I noticed that if i put tick_rate(100) after init_sound()
it works ok, untill you go to shut down the sound system, then there's more
problems.

Any thoughts would be appreciated.

Thanks,
     Mark.

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2. Re: sound problems

mark you wrote
>Can anyone give me any ideas/theories as to why my Ecstacy sound system
>hangs the computer when tick_rate() is used? I've been trying to work it
>out, but no luck. I noticed that if i put tick_rate(100) after init_sound()
>it works ok, untill you go to shut down the sound system, then there's more
>problems.

No one can help you if you don't give enough information about what you
are trying to achieve.

What is a Ecstacy sound system ?
Who manufactures it?
What type of sound card does it use ?
What interrupts are you using ?
What software are you using ( i put tick_rate(100) after init_sound() )
   when you have the problem ?
etc.

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3. Re: sound problems

Bernie,
    Its a sound library similar to modwave and sfx2.e, and is created by
Mark Honnor (Liquid Nitrogen Software ((creator of Lemon Hedz (one of the
best games written in Euphoria I've ever seen))) for people to use in their
programs, that is intended to work on older types of sound cards as well as
new ones as well.  He is trying to debug it so that he can add new features
and make it cooler. You should check the recent user contributions once in a
while ... :)
Monty in Oregon


>No one can help you if you don't give enough information about what you
>are trying to achieve.
>
>What is a Ecstacy sound system ?
>Who manufactures it?
>What type of sound card does it use ?
>What interrupts are you using ?
>What software are you using ( i put tick_rate(100) after init_sound() )
>   when you have the problem ?
>etc.

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4. Re: sound problems

Mark writes:
> I noticed that if i put tick_rate(100) after init_sound()
> it works ok, untill you go to shut down the sound system, then
> there's more problems.

Try executing tick_rate(0) before shutting down
your sound system. That will set the clock interrupt
handler back to normal. ex.exe executes tick_rate(0)
automatically when it terminates, but maybe doing it earlier
will help.

Regards,
     Rob Craig
     Rapid Deployment Software
     http://members.aol.com/FilesEu/

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