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Has anyone come up with a library for using the internet?

I want to write a long term strategy game playable online.  Here's how it
would work:  I'd establish an email address or a site of some sort to serve
as a middle man. Every day, say around 1am, I'd log on and my central
program would download and process the encypted messages posted the
previous day by each player's client program, then it would post for each
player his or her view of the aftermath, which would be received by the
clients, and so forth.  Alternately, I might divide the day into phases,
movement, build, attack, etc, but you get the idea.  I realize I could just
use attached files to be fed to the software manually, but I'd much rather
let the program handle the downloading itself, if possible.

Any information or advice would be appreciated.

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