Re: Visual Win32Lib

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Regarding my question about what interface people preferred for the DOS =
version of WinMan, several people wondered why it couldn't be coded like =
my TextGUI program, with several different options available for the =
user to select from.

It can - or will, once it's complete. I just wondered if people had a =
strong preference one way or another. Since I'm re-writing the control =
classes, now is the time to decide if I wanted to adopt a different =
default look and feel to the package. Almost all the DOS GUI libraries =
I've seen have used Win95.

The voting seems to be split down the middle between the two, so I'll =
continue to use the Mac interface.

This code is "open", in that it is written with the intent that other =
people will be modifying it. This will hopefully include:

   - adding additional look and feels
   - adding new controls
   - adding functionality to existing controls
   - porting to new platforms

Pete has already offered to try to optimize the BitBlt routine for SVGA. =
I will probably write most of the basic controls, but I hope to farm out =
the coding of "full functionality" of the controls to other group =
members. I plan on doing most of the Win32 port, but will certainly be =
looking for help if an X Windows or Mac port become a reality.

Of course, if Robert chooses to adopt a toolkit that already has =
cross-platform GUI support, that's fine with me (hint, hint).

-- David Cuny

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