Re: 3d graphics engine

new topic     » goto parent     » topic index » view thread      » older message » newer message

> I've seen a few posts about 3d graphics engines in the works. I'd like to
>  take a look at some of them. I know Mark Honner doesn't want to release
>  his yet, but someone else mentioned if anybody was interrested in a demo,
>  and Daniel Johnson said he might have an alpha release by... last week.
>  smile

:) indeed. Maybe somebody who is registered wants to help iron out the killer
bugs. Then I can release, everyone can vote for me and I get a free registered
copy to continue my good work. Admittedly I'm being a romantic. I just wanted
to make the thing work before I let it out to my innocent victims - I mean
alpha testers.

>  I don't really care too much if they are unoptimized or whatever in the
>  alpha stage..

Mine is optimised but filled polygons are kind of the thing after the one
after next.
First curves, then collision detection. Then all the dirty stuff is done and I
can get into a graphics library and fill in my wire frame. I presume wireframe
will be adequate to get people started on their progs ?

I'll sort out as much as I can today, and anybody who wants to see the code
(which you never know, might just work) should send me a private mail. No
bonuses for testers - The best things in life are free.

May the Lord make His face to shine upon you and give you His peace.
Daniel

new topic     » goto parent     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu