Re: Hoping for some help

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Hey Charles, I forgot to say just a thing, if you need a special routine
(for example, that reads a character encountering an enemy), you can put
just a variable, that is set to 0 if character is not atacking and to 1 if
character is atacking, this is a good way to make contact and check atack
or not and other special actions smile
 Just a curiosity, what kind of game is yours?
 If my routine check_contact haven't the precision that you need (it
abranges an area of 10x10 pixels), write me, I'll re-write it and we will
see what we can do.
 Bye.

Eduardo Uemura Okada
e-mail: cool at art.com.br

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