Re: The Future of Our Efforts

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Michael wrote:
>On Thu, 3 Jul 1997, C. K. Lester wrote:
>> I figure maybe even Packard can provide a server for testing on-line
>> EUPHORIA games. For instance, you and I have a copy of the game, and the
>> EuGames Server will let us play head-to-head.
>>
>That's kinda beyond the scope of my abilities, although I would
>enthusiastically playtest any head to head across the net game with anyone
>on here.
>
>I have a couple of designs kicking around for games that need
>head to head capability, I've been waiting for someone on here to figure
>out how to do it.
>
>Michael Packard
>Lord Generic Productions

Well, obviously since Euphoria is still a DOS only product, someone needs to
code a reasonably fast modem comm. package.  Then, a SLIP/PPP dialer, and
finally, a TCP/IP package, and someway to coordinate it all with the game.

So far, the ONLY MS-DOS based SLIP/PPP,TCP/IP package that I have seen that
actually worked the way it was supposed to (on the 1st try no less!) is
NETTAMER, an all in one mail/news/telnet/ftp/www program.  Although, the
www browser left a lot to be desired.

Anyway, the point of all this is that it may be a lot easier to wait for a
WNT/95
Euphoria, so that we don't experience the myriad of headaches inherent to DOS
based PPP software.  Besides, then the built in Internet capabilities can be
used.

(Another thought though, is Caldera's OpenDOS.  Supposedly, besides its
multitasking abilities, internet connectivity is being added to it...)
James Powell

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