Re: gfx - Reply

new topic     » goto parent     » topic index » view thread      » older message » newer message

> Michael Packard wrote:
>
> > what's the hoopla about GFX?  The demo is just a bunch of balls bouncing
> > in a scrolling screen?  I get 34fps for 25 tiny balls on my dx2-66.  In
> > StarRanger I have 40+ sprites with scrolling background and extensive
> > background processing AND parallax stars at easily 25-30 fps on the same
> > machine. (thanx Jiri - your code still kicks butt)
        You get 34 frames per sec?
        Wierd, i got 108 frames per sec.

> Thanks, Michael, for your compliment. They have just discovered it is possible
> to write bloated software even in Euphoria. Perhaps, it should be mercifully
> shrouded like the other stuff. Jiri
        Hey, i am not shrouding it, so maybe people can improve it....
....if i ever write a game with it that is cool engough to make money
(taking train out of reality here) i'll still give it for free to
make Eyphoria more popular!! I think EUphoria is an UnderGround
language, while it beats all those other marketing languages (If you
buy a MS product, about 80% was used for its commercial and other
brain washing stuff that should be illigal, i mean when did they
want to improve there sucky win 3.11, when offcourse os/2 warp came
out.)

Ralf Nieuwenhuijsen
nieuwen at xs4all.nl

new topic     » goto parent     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu