Re: Slow Text-gui

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Is this realy about Slow Text-gui's anymore??

Ok, i like the idea of a ai programming robot battle game thingy.. so
i've decided to make one.

The robots won't be programmed with euphoria code though.. the language
you must use for the robot ai is similar in structure to assembly
language.. but don't get worried, it's not some horrable monster.. It is
pretty simple to learn. and is the best i can come up with in the way of
a language at the moment, anything else would be too hard for me to
start off with. I've already made a loader for the ai code, and that
works correctly. you can even have --euphoria style comments. I think
the original idea was probably to have something using euphoria code,
but sorry i'd rather do it this way. i might have to make an IDE for
editing ai code, cos it really needs syntax coloring to make it easier
to see what you're doing.

i've also got a few routines for the robots ai code to call up to do
their movement and all that and get info on the environment around them,
but as of yet, you can't actualy run the ai code, i'll do more work
today so i can get my little test robot to run around and fight another
robot and they can both have the same code to start off...

The actual environment that the robots battle in is pretty complex, even
having multi level terrain, ie. hills, etc.. and different weapons,
special equipment, place different robots on teams so it's more of a war
than a fight.. blah blah.. and a whole lot more..

The ai code is split up into 4 sections:

[IMMEDIATE] all executed during robots turn,
[LIMITED] executed between other robots turns, limited # of statments.
[RANDOM] executed at end of robots turn.. chooses a random routine.
[REACTION] triggered by certain enemy events, eg enemy move, enemy fire.

so this enables the combat to get pretty intense, not to mention
complicated.. but i think the extra complexity will be worth it.

If anyone is interested in this idea or has ideas they wish to
contribute, PLEASE tell me. If it seems appropriate i may post a sample
piece of robot code here, but i'll wait and see what replies i get
first.

hopefully this thing will have cool graphics too, that should be pretty
easy though, so it's not much of an issue. The robots are planned to be
kinda like battle mechs, if you know what i mean ..


  -Mark / Liquid Nitrogen.

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