The Solution

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Just wanted to make everybody aware of a DOS solution:

I was trying to print text to the screen a certain number of times per
second. I wasn't able to get above 32 FramesPerSecond, so I tried using
poke methods from Ad and Lucius. When THOSE didn't speed things up I got
concerned...

Anyway, I looked up tick_rate in the docs and, you guessed it, using
tick_rate(100) at the beginning of my main.ex sped things up a-plenty.

So, I guess if you want things to go faster and faster, use
tick_rate(100) (or higher?).

Now all I need is a way to rein-in the ever-so-speedy get_keys(). I've
tried determining if the last key captured is the same as the current
key pressed, but I just can't get the hang of it all over my program. I
fear that going back to get_key() wouldn't slow things down much
anyway...

Michael Bolin, got a suggestion or hint?

Thanks!
ck

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