Re: Euphoria Compilers Available Soon

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>I'd like point this out: It doesn't make sense to make a compiler that
>really isn't a compiler but rather a CONVERTER to another language when the
>language that is being converted was developed to provide an alternative to
>C/C++ and other such languages.
I wrote 3 C,C++ and ASM compilers for 3 platforms to go with this package
FROM SCRATCH, other C/C++ and ASM compilers can be plugged in to provide
ways to compile into Playstation,N64 and even Gameboy consoles.

>Second, i don't think people will pay 2000
>dollars U.S. for something that is a utilitie for a software package that
>costs 39 dolloars u.s. and comes with a utility to build EXE's and still
>keep speed.
Yes they will.
I have held many presentations at many companies and they all fell over when
hearing about the benefits.

>The only advantage is that this "U4IA++" this supports syntax
>for classes; Even that doesn't matter much because they're are many
>Euphoria
>libraries that pretty much implement a full OOP system.(ie. Object
>Euphoria)
Not only classes, U4IA++ has a branch that is the most powerfull, unique
invention in the field of electronics for aslong as humans have walked this
planet. Multi-platform 3D graphics and high-speed sound routines are present
aswell.
The classes are realy simple,there is not special declaration at all,simply
say:

type myclass()
    global procedure foo()
    end procedure
end type

global procedure myclass.foo()
    puts(1,"YEAH!")
end procedure

myclass class.foo()

My two technologies: PAL/DIS have caused commotion among OS developers.
Procedure Allocation Language and Dynamic Interprettation  System
technologies are incorporated into the language,making it able to call
routines contained in other U4IA++ executable images even in DOS.

>Lastly, the fact that your renaming the language and extending it by 2%
>doesn't make it right that your bastardizing and ripping off a language
>that
>was developed by 2 people over 3 years of hard work and relatively small
>profit.
Euphoria was ripped from LISP and others,I ripped from LISP and
Euphoria,U4IA++ is about 62% different then Euphoria and don't worry,they
are two completely different languages,U4IA++ being based on my transcript
"The language Of Life".
Also,I might rename the language to "NightShade".

>I'd like to think of this reply as stating the obivious.
>
>Again, I hope a lot of people read this so that they don't be become 2000
>dollars poorer.

Again,anyone who reads this gets the package for free,I'm not selling my
crap here,I'm offering it to anyone who will be able to yell at me with
"Hey! It blew up!" when something goes wrong.

Mike The Spike

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