RE: poke4 won't accept my 32bit values

new topic     » goto parent     » topic index » view thread      » older message » newer message

Al Getz wrote:
> "What happens when you substitute poke(addr,{#FF,#FF,#FF,#FF})
>  for poke4(addr,#FFFFFFFF) ?"

It works, but not a fix, just a work around, already have a few of 
those...

> Another question is:
> where exactly is all the poking being done?
> Could the poking itself be 'corrupting' the resident interpreter
> because of writing beyond the validly allocated region?
> This could happen if one allocates say, 4 bytes of mem and
> pokes 5 bytes in consecutive mem and it doesnt trigger a memory
> exception because the original 4 bytes just happens to border
> other allocated memory perfectly.

Memory is allocated correctly.. only fails in a specific situation.. 
Like Derek described..

new topic     » goto parent     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu