Introductions

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Hello. Let me introduce myself. My name is Ryan Zerby. I'm 25, and the
Senior Programmer (well, only programmer) in the R&D division of a company
that does managed firewall services. My main interestes in computers,
however, are in artificial intelligence and virtual reality.

Until a few months ago, I was strictly a UNIX and SUN programmer. However,
I got a cheap pentium (complete with FDIV bug, explains why it was so
cheap) because SUN has nothing for V/R gear.  Anyway, I also purchased
a VFX1 HEADGEAR... a VR helmet with headtracking and stereoscopic display.
Then I decided to learn to do graphics programming for the helmet.

Well, I did manage to do some graphics coding for it, in C, but the overhead
of it was such a pain. I didn't want to worry about a lot of it. Then, I found
Euphoria. This language is great! After about a day of messing with it,
I was able to call the needed interrupts to interface with the headset,
and ported a full-color, stereo starfield over to Euphoria. Even
unoptimised I was happy with the speed,  especially considering the
ease of programming it presented!

My current direction with Euphoria is to make more stereo toys for the
headset, as well as trying to create more desktop style applications.
Eventually, I'd like to have a small computing environment that allows
me to take advantage of the 3-D capabilities of the headset, allowing
a 'surround environment' as well as stereovision. With Euphoria, I
can disregard a lot of the overhead, and get right to the application. I
love that!!

--
Ryan Zerby, Senior Programmer   ryanz at netrex.com

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