Blank Window (Tile Engine)

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Hello,

I'm wondering if anyone could help with this. When I tried making an example using my Tile Engine wrapper. The image/background that is supposed to appear doesn't show up. The window comes up with just a blank screen. I have what I have written so far bundled in zip file. The wrapper isn't finished just yet, but very close. Other things that might help I'm using the 32-bit DLL and using Windows 11 Pro and Euphoria 4.1.0 Beta 2 32-Bit.

https://katfile.com/9ie8g3zj4l8t/te.zip.html - Wrapped so far

https://github.com/megamarc/Tilengine - In case it is needed.

// Simple C Example, converted to Eu code below 
#include "Tilengine.h" 
 
void main(void) { 
    TLN_Tilemap foreground; 
 
    TLN_Init (400, 240, 1, 0, 0); 
    foreground = TLN_LoadTilemap ("assets/sonic/Sonic_md_fg1.tmx", NULL); 
    TLN_SetLayerTilemap (0, foreground); 
 
    TLN_CreateWindow (NULL, 0); 
    while (TLN_ProcessWindow()) { 
        TLN_DrawFrame (0); 
    } 
 
    TLN_DeleteTilemap (foreground); 
    TLN_Deinit (); 
} 

include std/ffi.e 
 
include tilengine.e 
 
TLN_Init(400,240,1,0,0) 
 
atom fg = TLN_LoadTilemap("Sonic_md_fg1.tmx","") 
 
? fg 
 
TLN_SetLayerTilemap(0,fg) 
 
TLN_CreateWindow("",0) 
 
while TLN_ProcessWindow() do 
	TLN_DrawFrame(0) 
end while 
 
TLN_DeleteTilemap(fg) 
TLN_Deinit() 
 
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