orxEngine Wrapper Update

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Hello all,

I have recently finished writing the bulk of the orxEngine functions (wrapping them). The only thing left to do is to wrap the physics functions and convert the inline functions to Euphoria code. One other step may be to convert the C structs(in orx) to Eu constants. Once the orxExecute function which is inline is correctly finished, a couple of demo programs will be able to be made. orxEngine currently uses a handful of structs/unions that can be converted using constants, although it might be better to wait until the memstruct feature is complete in Eu. Opinions and advice are welcome. Anyone that would like to help or contribute, please reach out here on this topic.

https://github.com/gAndy50/EuOrx

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