Re: Compiling to platform independent code

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I have figured it out. I am doing some testing on the 4.1 branch with the changes required for it to use git. I will see if it gets a 100% on the unit-tests and if it does, then I'll go on to merge in the 4.0 stuff (including portable source). Meanwhile, for others who want to, they can checkout this https://github.com/shawnpringle/euphoria, run the unit-tests and tell me whether something fails before I put it in the Open Euphoria repo.

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