Re: EuSFML2 Updated

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Hi, in the audio demo (AudDemo.exw), you were looping round too quickly, and consequently you were trying to play the sound over and over too many times. If you add

integer played = 0 
 
--and 
        if played = 0  then 
            sfMusic_play(snd) 
            played = 1 
        end if 

Then it works fine

Cheers chris

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