Re: Who's up for a little game?

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All of the things in the input language are things which are in the current game just scattered around through the code. We should not be rehashing Atari Basic style in Eu.

Replacing bits of the program with functions and procedures, threading them together getting rid of the gotos and gosubs is not necessarily making the game clearer. The input is a mess because it is all over the place. The error messages are scattered around. One has to read every line to know what the program does.

The project should be produce a model in Euphoria style

It is no great matter, I will submit some code. Probably in a couple of days. This will be my first Eu program.

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