Re: Structures in 4.0?

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ghaberek said...

Is there an easy (read: native) way to manage structures in memory in Euphoria 4.0? Or am I left to using peek/poke and a slew of constants plus the memory address? Note: I do not want to use any 3rd party libraries like tk_mem.e. I'd much prefer to use the included Euphoria libraries.

At this point, no. And it won't happen for 4.0. I've got some ideas for 4.1, however. I started a wiki page with some ideas:

http://openeuphoria.org/wiki/euwiki.cgi?SquareBracketDereferencing

Matt

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