1. Question about making a game
Hey does anyone know how get a object to move across the screen or add
collion detection, basically in a game. In windows, not dos, is there
anything I can download, or read or can you help me. I heard about
pixels can you use them in a program in Windows, are only dos. I also
heard about euallegro but it only works in dos right?
2. Re: Question about making a game
- Posted by Ray Smith <smithr at ix.net.au>
Feb 02, 2001
-
Last edited Feb 03, 2001
Hi C H,
> Hey does anyone know how get a object to move across the screen or add
> collion detection, basically in a game. In windows, not dos, is there
> anything I can download, or read or can you help me. I heard about
> pixels can you use them in a program in Windows, are only dos. I also
> heard about euallegro but it only works in dos right?
euAllegro is Windows only at the moment. It works on top of Direct X.
Maybe Linux support will be added at some time in the future.
Ray Smith
3. Re: Question about making a game
- Posted by =?iso-8859-1?B?7Ag=?= <mwfch at MWEB.CO.ZA>
Feb 02, 2001
-
Last edited Feb 03, 2001
Of course ! But i`m very bussy now , so i cant show you how to do it . If
you want to know how to scroll or somethin , i`ll help you cos none of the
people on the list will tel you .
Read ya later (I`ll get back to you)
Ferdinand Greyling(DukeFungus)
----- Original Message -----
From: C H <computer_kid101 at coolemail.com>
To: <EUforum at topica.com>
Sent: Saturday, February 03, 2001 2:27 AM
Subject: Question about making a game
> Hey does anyone know how get a object to move across the screen or add
> collion detection, basically in a game. In windows, not dos, is there
> anything I can download, or read or can you help me. I heard about
> pixels can you use them in a program in Windows, are only dos. I also
> heard about euallegro but it only works in dos right?
>
4. Re: Question about making a game
Ray Smith wrote:
> euAllegro is Windows only at the moment. It works on top of Direct X.
It looks like all Windows game engines work on top of DirectX?