1. Here's Line.E and GFX.ZIP

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        Here's your line routine...
        It's attached as line.E
        It uses a very quick algorithm, i know there are some better ones
out there, but find them yourself then, this one belongs to the
fastest possible... (it isn't THE fastest possible)

        Also included is gfx.zip
        My graphix library 25% done..
        The biggest still to come is CopyVS, it will have 4*4 different
sections of code.
        (You know, four types of virtual screens: Memory, Sequence, Image &
Pixel )
        Well, i'l code that tomorrow or so...
        After that the sprite routines are done in no time...
        They will allow you to use animations and positions (the movement is
done by a stepX and stepY, a special routine setting the X & Y step
for each degrees willl be included)

        Well here you go,
        What you say then?

Ralf Nieuwenhuijsen
nieuwen at xs4all.nl
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     File:  LINE.E
     Date:  27 Jun 1997, 18:42
     Size:  1348 bytes.
     Type:  Text

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